This course will explain how to remove a specific character from a shot in Nuke and Silhouette in Paint and Prep. This shot has certain level of complexity as the marked character which we need to remove is behind and also intersecting with the foreground actors. The marked character is passing the foreground actors which we need to remove and maintain the foreground actors’ edges properly. The edge blur intensity needs to match as per the original input plate. The background trees and park have separate depth, and the railing has different depth. so, we need to separate the background to multi-level compositing and then put our paint output behind the foreground actors maintaining the edges and matching our final output with original plate.
All the best in learning!